![]() Storyboarding is an important step in producing a movie. The process requires you to envision what images you plan on capturing to tell your story and put them to paper. Although it can be a tedious process, the positive effect it has when shooting is huge, because it helps communicate your vision with the people you are working with, including yourself. Drawing the StoryĮven if you are artistically challenged, you can still create a storyboard. To get started, you simply need paper and a pencil. If you have a script, break it out, because you'll need to refer to it quite often. You can also use a computer program to create your images, or even professional storyboarding software. StoryBoard Quick! ( $279.99) offers a library of over 300 people and objects to help you design a storyboard. The process of storyboarding requires you to draw out each scene as you intend to capture it. For example, if you have a scene in which two people are talking in a car, you will probably want to start with an image of a car driving down a road. You would then draw a picture of two people talking, as viewed from the hood of the car, so your shot would capture the people from their shoulders up. Next, you would focus on one person, probably close up so you can see only his face. #STORYBOARD QUICK STUDIO 6 FULL#įigure 1-7 shows a sample, hand-drawn storyboard.ĭepending on how ambitious you are, you can use a full sheet of paper for each image, fold the paper in half, fold the paper in quarters, or use index cards. I prefer the simplicity and portability of index cards and a pencil. I also like the fact that I can write notes on the back of the cards. So, in order to demonstrate camera movement, you should draw arrows to indicate when the camera should pan, dolly, or zoom. If you want to indicate a zoom, you can also draw a square around the area you would like to zoom, as shown in Figure 1-8. Since your storyboard is first and foremost a tool for communication, don't be shy about writing on your drawings. ![]() It is better to be clear than to discover there has been a miscommunication in the middle of shooting a scene. Importing the DrawingsĪfter you have drawn your storyboard, you have completed half of the process. Your drawings are living in meatspace (the physical world) and not cyberspace (the digital world).Īlthough you have a completely functional storyboard, going digital will give you a few advantages in the end. To correct that problem, you can either use a scanner to scan all of the images or you can use a digital camera to take a picture of each image. Michael Johnson, of Pixar Animation Studios, has mentioned that some of the creative team at Pixar use the latter technique.įigure 1-8. Using squares to indicate zoomingĪfter you have bridged the analog-to-digital divide, you should import the images into your photo collection software of choice. #STORYBOARD QUICK STUDIO 6 PROFESSIONAL#įor Macintosh users, this will probably be iPhoto for Windows users, it will probably be Photo Story and for Linux users, gPhoto.
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